Usability Testing Case Study

Assessing Artle: Increasing replay value of an art guessing game and new user engagement.

Spring 2024

Written by:

Gerard Samson

Project Summary

In collaboration with The National Gallery of Art, Pratt Institute usability consultants assessed the art guessing game, Artle, and its past games page. Through user testing, they identified pain points and ideated recommendations to enhance usability. Key changes included restructuring the how-to-play instructions, optimizing the past games button, refining art information, improving past game filters, and enhancing gameplay. These improvements aimed to create a more intuitive and engaging user experience.